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E3 Jedi Outcast Impressions
By Kevin Weiser
Editor and owner of TheMushroom.com
Special Guest Reporter
Title: Jedi Knight 2: Jedi Outcast
Platform: PC Windows
Publisher: Raven/Activision
Genre: First Person Action/Shooter
Tentative Release Date: Q2 2002
What I saw of Jedi Knight 2 was very early in development. Rick
Johnson of Raven software told me this: "I want to tell you now,
when you see Jedi Knight, remember, it's only a month's worth
of work. I'm not saying that as an excuse, but because I'm boasting."
And he has every right to boast. I'd easily put the pre-alpha,
one level build of JK2 in my top five coolest things I saw at
this year's E3.
The level was pretty simple: an Imperial base of some kind, lots
of Storm troopers, a few droids, some crates, and one Dark Jedi.
I didn't really have time to notice who was doing what, though,
as the person playing the game proceeded to tear it up Jedi style
on about two dozen Storm troopers without breaking a sweat. JK2
uses the Quake 3 engine, and so far it's one of the best implementations
I've seen of it, though Soldier of Fortune 2 (also by Raven Software)
and Medal of Honor: Allied Assault may give it a run for its money.
I was especially impressed with all the little details they have
crammed in such a short amount of time. Mouser droids flit about,
the lightsaber leaves cuts in whatever it touches (even when you
are not swinging it; walk up to a wall and the saber will poke
into it like it wasn't there. The demo guy said that you can accidentally
kill NPC's if you aren't careful with it, ha!), Storm Troopers
that follow a commander and use squad tactics (though a bit weak
at this point, the AI has much work left on it) until you apply
your Jedi Mind Trick on them (then they look around in a confused
manner), reflective floors, and the list goes on and on.
I took some time to grill the LEC rep about what kind of features
we can expect, and the list gets me pretty excited. There will
be a full single player campaign, with plot and stuff. Of course
at this point they didn't want to go into details, but I can say
you play Kyle Katarn, and he is a full-blown Jedi at this point.
I saw Kyle use both 'light side' and 'dark side' abilities, including
a lightsaber throw, force lightning, force push, and force jump.
Multiplayer looks pretty promising too, with all the old features
from JK1, as well as a few extras, like co-operative play! I personally
can't wait for that one.
We've still got to wait a bit before we see more of JK2, but I
personally will be first in line to get my copy.
Exclusive E3 gameplay video footage (click here)
Special thanks to Kevin Weiser for this preview!
Check out our own Jedi Knight II: Jedi Outcast community
forums to share your thoughts.
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