Patches
[Essentials/Must Haves | Editors/Extractors | Phantom Menace Files]
[Levels | Patches | Skins | Miscellaneous Files]
| File | Description | Author |
| airjump.zip | Use Force Jump while in the air. | Juxtapose |
| ranksab.zip | A Saber that lets you swing faster according to your rank | Juxtapose |
| saber.zip | A new lightsaber patch with a purple, black, grey color scheme. Wierd texure effect also. | Chris James |
| rip.zip | This is a COG patch that allows the user to dismember various apendages from their enemies. A new Force Power. | gr00v3ux |
| wsprev.zip | Updated version of Force CrusH. Also has modification for Force Rip, making it compatible for multiplay. | gr00v3ux |
| disarm.zip | Use the Force Pull to actually pull the arms off your enemies. | Brian Taylor |
| amphead.zip | Makes your enemie's head disappear. | Jedi Visions |
| saberc11.zip | Get different attack variations with your lightsaber. | Killer Quake Pack for Quake |
| gren.zip | A grenade launcher patch that modifies theThermal Detonator weapon to be more like a grenade launcher. | James Hollenbeck |
| forcerepel.zip | New Force Power. Repel yourself and objects fired your way with this new force. | Brian Taylor |
| BlackSaber.zip | Make your lightsaber black in Single Player Mode |
Scorpion |
| force_pull.zip | Pull your enemies toward you. |
Nighthawk |
| lords_05.zip | This patch modifies some of the weapons in the game and creates various new effects. |
Gandalf |
| graphook.zip | James has updated his grappling hook patch. This version stops you from moving while the hook is activated... you can only turn. |
James Hollenbeck |
| lightning_saber1.0.zip | This patch makes the Lightsaber look as if it's lightning. |
Rip-Wire |
| bgrapple.zip | He wrote a different grapple hook patch (gobbed and includes JKPatch info), it modifies the secondary fire of the Bryar to work like a grapple hook (moreso than the other grapple hook patch). |
Morpy |
| jedisabers.zip | 6 new lightsaber colors each in .gob format |
Chris |
| forceguns.zip | Fire lightning and force destruct from the stormtrooper rifle and the repeater rifle. |
Luc Lajeunesse |
| jkprim10.zip | A small appended patch which gets rid of the secondary fire button. |
Werner Spahl |
| bgrapp11.zip | Here's a nifty little update of the bryar grapple that allows you to hook into moving ojects and follow them. i.e. ships, people, etc. |
Morphy |
| ropegrap.zip | Grappling Hook with a rope. |
Silencer |
| ghook.zip | New type of grappling hook variation. |
Brian Taylor |
| assasin.zip | This patch includes mods for EVERY weapon in JK. These mods include faster fire rate and more firepower, all packed into one GOB file! Great in multiplayer because you have to keep moving or you're toast! |
Executor |
| balancedbattle.zip | Reduces the amount of power inflicted by force powers and by heavy weapons. It forces players to play with more "close quarter" combat skills. |
From JK Outpost |
| mega.zip | It has all kinds of interesting effects... primarily it adds up to a very powerful weapon. |
Silencer |
| feed.zip | This patch adds a new feature to the Force Grip Power: For every pulse of your grip, you will receive 5 points of health. You actually "feed" on your opponent's health, hence the name of this power. Great for multiplayer, now the Dark Jedis have a way of healing themselves too! | Carlos Perez |
| freeze.zip | I've updated the VERY glitchy "Force Freeze" power I created a few weeks ago, and here it is GLITCHLESS. Thorough testing was performed with this patch until is was perfect. | Carlos Perez |
| ffind10.zip | Force Find lets you find powers, enemys, etc. You activate and it finds things at any distance and puts those circles around that you normally see in pull grip, etc. It replaces force seeing. It's really simple and the best part is that it finds people even if they are invisible. | Peter McCormick |
| jetpac1.zip | This Jet Pack puts an actual "Boba Fett" Jet Pack on Kyle and fire comes of the pack rather than smoke. (An updated version of a previous jet pack that he made.) | Silencer |
| lpowrdup.zip | Here is a patch
I made for the lightside. it is gobbed, and has a readme. discription: here are the new
things added/changed to the lightside(aprentice): Heal- Less mana Persuasion- Lasts longer, and can be turned off once on. Blinding- Turns on the persons feild light. makes him more noticeable Master-lords- They don't need feildlights. Absorb- Casts a glow, and can be turned off.(don't want to be seen?) Protection- Casts a glow, lasts longer, and can be turned off. |
DeptPlayer |
| forclev.zip | Here's a new Force power I created. It allows you to levitate other players as well as objects. Hope you enjoy it as much as I do. | Rishka |
| brycharge.zip | This patch makes the Bryar pistol be able to charge up like the crossbow and shoot force destruction when charged. It also shoots a weaker force destruction with the secondary fire button. | John Handley |
| armour.zip | Here's a really fun patch I made for JK. It gives you some of the capabilities of Boba Fett's armor in one little neat package. It has a jetpack (courtesy of Buckley Hopper) and a rocket dart launcher (designed by myself). Even more fun for all those Fett fans out there. Thanks for your time and effort. | Boba Fett |
| cross_spray.zip | This patch makes the crossbow fire a spray of force destruction in front of you. | John Handley |
| sabers.zip | Here's a ZIP of
all of the sabers I have ever made, 8 in all. All are black in the middle. They are: ShadowSaber (purple); BloodSaber(red); JadeSaber(dark green); AmberSaber(orange); SunBlade(yellow); SilverSaber(silver); BlueShadow(blue); ForestSaber(dark green) There are no readmes (sorry), but just unzip them into your \JKPatch directory (What? You aren't using the JK Patch Commander? Download it!) None of these files modify JK's pallete and so you can use them at any time in the game without screwing up any other textures like some skins. They can only be used in multiplayer if all players have the same saber mod patch loaded (it replaces the green saber, so all sabers except the green one are available, select it to use the modified saber) |
FireHawk |
| superforce.zip | This patch edits all the force powers making them more powerful. It also makes you get your mana back faster. | John Handley |
| forcepov.zip | Attached is a new force power, known as Force Point of View, or Force POV. This new power replaces Force Blinding and lets the player use the force to see through the eyes of his victim. Its pretty neat in SP and MP. | Max |
| grapple2.zip | Hi, it's me HammerheaD again. After making buttons for jediknight.net i moved into actual game editing. My first mod is really just a change on the grappling hook. It changes the hook from a remote into a hook-star thingy. It's got a cool texture I made and is very visible on any surface. Included is a picture. It has been anotated for your pleasure. Also included is the patch itself. | HammerheaD |
| illusion.zip | Here's a new patch i've created, and I beleive it's the first of its type! The specs below...This Force Power adds a feature noticeably absent in the final version of Jedi Knight. It creates an optical illusion of yourself to confuse your opponent. Excellent in MultiPlayer and RADICAL in CTF. It will also make you invisible for 3.5 seconds so you can easily escape your enemies. | Carlos Perez |
| humandynamo.zip | Hey look this may seem a strange power but I call it the human dynamo keeps blasting out lightning till the cows come home. To get it to work u just have to install the patch this is the tricky part U have to have all the darkside powers be it sithlord or uber jedi then just hit force lightning but keep it held down and at the same time press force throw and it just stays on till lightning is activated again. It also modifies all the powers and gets the mana back faster | Ulic_Qel_Droma |
| hook v 30.zip (4/6/98) | I have updated
my grappling hook patch, Here are the changes since the last version: - You can now shoot doors, platforms, and other 3DOs (including players) without being smashed into the wall - If the hook is shot into the sky, you no longer smash into the walls as hard and die - Changed the hook from the remote to the Rail shot - Fixed it so when you die, the hook goes bye bye - It now says "Attaching hook" when it attaches, not when you shoot it. |
Brian Taylor |
| trippysaber.zip | This is my very first attempt at a custom lightsaber design, but I think it's pretty cool anyway. It gives the saber kind of a psychodelic effect. To install it, just move the two .mat files into a folder in your "Resource" directory called "Mat". If the folder's not there, just create it. Then, just start the game normally, and you'll see a pretty funky saber. | Rancor |
| hook21.zip | (Does Not Crash JK Anymore) Adds a grappling hook item. It does not replace any other item or weapon, so when you use it, you must define a key that will activate it. (In the Control section of the menu (see addcontrol.txt) | Brian Taylor |
| grapmod_3.zip | I have a patch I'd like to upload. It's sort of a combination of two previous hook patches. Here's the information from the patchinfo.txt: First, I LOVED the grappling hook mods. Great job, guys! Unfortunately, I didn't like how the Bryar mod wouldn't let you fire weapons while grappling, nor how hook21.gob had you click once to attach and once to detach. So, I slapped the two together and made a new item that grapples in the same way as bgrapple.gob: the hook is only there while you hold down the button. Thanks again to Brian Taylor and Morpy! | CmdrSa |