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Star Wars Gaming News
Thursday July 1, 1999 - Submit News!

red_arrow.gif (145 bytes)Evil Empire Level Updated -CaliGirl@ 6:56 pm

Level: Evil Empire: Imperial Rest Area (47.7kb)
Type: Jedi Knight Multiplayer Level
Author: Nds-mentat (website)
Description: This is an update to the first version that I released.  I added more spawn points, and alligned textures.  I got alot of complaints about not enough weapons, and that the level is too small. The reasons for this is that I wanted to give saberists a fighting chance, and to cut down on the lag.  This level was meant for high speed action, not for camping with a concussion rifle.

red_arrow.gif (145 bytes)Sabera Level -CaliGirl@ 6:52 pm

Level Name: Saberal JK Level (22.6kb)
Type: Jedi Knight Multiplayer Level
Author: Demon_Nightmare
Description: Pretty big level 4 players max. Tones of dueling pits, low gravity.

red_arrow.gif (145 bytes)Watercaverns Screens -CaliGirl@ 6:05 pm

Journyman Yodaw has sent some screenshots of his upcoming level, Imperial Watercaverns. Here is what he said about the screens.

I am including a .zip file that has a word doc inside with all the pictures for convenience, and also has the pictures in raw format of .bmp. These screenshots are for my upcoming level, The Imperial Watercaverns.

You can download the BMP (309kb) or the GIF (317kb) in zip format of 5 medium sized screenshots.

red_arrow.gif (145 bytes)Forbidden Grounds Level -CaliGirl@ 5:33 pm

Level Name: Forbidden Grounds (91kb)
Type: Jedi Knight Multiplayer Level
Author: Demon_Nightmare
Description: A medium sized multiplayer level for Jedi Knight designed in a rocky atmosphere. This level provides for a high-action environment as  uneven ground, limited walking space up above the ground, and closed-in tunnels all combine for an exciting match.

red_arrow.gif (145 bytes)3 New Level Guides -CaliGirl@ 5:24 pm

Jedinights.com has news about three new level guides at the Jedi Knight Beta Testing Group website.

red_arrow.gif (145 bytes)Lightsaber FAQ -CaliGirl@ 5:03 pm

Francisco Garcia has written up a Lightsaber FAQ for all of you JediKnight fans who love that saber. Here are the details from Francisco:

Not a lot of people have made a light saber faq to help does who seek information on light saber techniques, tactics, and strategies. I figured making this faq can help many newbies and experts seeking more info on the light saber in Jedi Knight.

We have added the Lightsaber FAQ to our JK section under JK Resources for future references.

red_arrow.gif (145 bytes)Canyon Oasis TTR Preview -Cali@ 4:27 pm

Outatime has sent us a preview of his level entitled, "Canyon Oasis The Temperal Rift" (1.50MB). Please email him if you have any comments about the level. Here is the description of the level:

This level for Jedi Knight multiplayer allows you to travel through time by stepping in certain marked sectors. You can travel to Canyon Oasis' present, good, and bad futures. There is also music included.

red_arrow.gif (145 bytes)JK Warehouse Level -Cali@ 4:18 pm

File: Warehouse Level (291kb)
Author: William Ostronic
Description: I made this Jedi Knight level from scratch, it has lots of cool conveyer belts traps, and key files. This level is good for 4-6 players.

red_arrow.gif (145 bytes)Site Seeing & TC News -Cali@ 4:04 pm

Star Wars: Colonies is a new TC in the works. The team is currently in need of an excellent Video Editor. Since the game is going to have a story and is about a huge war, the videos are key to the game. Check out the site for more details about the new TC.

Last Stand Productions has a slightly new look. All the pages now use CSS, level 1 (including positioning). For the end user, this means less loading time.

Maw Installation has been revised. Be sure to keep in mind that it isn't the same as MIST. This sites acronym is simply MAW. You must have the shockwave plugin to view the site.

MatWorks is a site which showcases skins, 3do's and mats for Jedi Knight.

Space Warz is a new MOTS TC in the making. The TC focuses on battling your friends in starfighters in Mysteries of the Sith. MOTS. Please email Horatio for more details.

Classifieds

red_arrow.gif (145 bytes)Latest Classifieds -CaliGirl@ 4:04 pm

Phantom Menace JK TC has found there website. They have gone to black sun editing, which is currently working on the Ghostbusters Mots Total Conversion. At this time, they are looking for about 3 or 4 level editors and someone who is good with cutscenes. Please email SubZero if you are interested.

Phantom Menace Rebellion TC: Darth Pace is working on a conversion of Rebellion with characters from the Phantom Menace. He is looking for help in several departments.  If anyone is interested in assisting with Graphic and/or Sound design, please contact him.

Matrix JK TC: Scott Chen is currently working on a JediKnight TC for Matrix, the '99 hit movie. It will have new force powers and weapons. If anyone is interested in creating a team to do this together, please e-mail him.

Mega Man Skins & Patches Wanted: Jed Crandall is looking for a site or files that carried the Mega Man Skins and patched, please email him, if you know of a place or a person who has them.

Single Player Level Help: SkaMan34 is looking for someone to help create Single Player level as well as a few easy level editors, please email him for details.

Dark Lord Skin Pack: Crimson Ghost is looking for some dark jedi skins (IE Darth Vader, Darth Maul, Exar Kun). Please email him for details.

red_arrow.gif (145 bytes)Sidelines... -CaliGirl@ 7:48 pm

This week has been pretty hectic but, I did get a chance to catch up on some classifieds. I am still catching up on many emails but I did get a chance to updated our JK Editing Zone files section with some great links around the net that carry files. So, if you are looking for a particular file and you don't see it in our files section, be sure to check out the sites listed on the page.

 

Wednesday June 30, 1999

red_arrow.gif (145 bytes)Podracer Guide! -CaliGirl@ 7:44 pm

GameSpot has released an excellent Guide to Lucasarts' Star Wars: Episode I Racer. You'll need more than the Force to emerge victorious. Fortunately, you can get all the tips, tricks, and cheats for Racer in their in-depth strategy guide.

red_arrow.gif (145 bytes)Q2: Darth Maul Model -CaliGirl@ 6:31 pm

3d Body Shop has news about Neil 'Dufusyte' Weber releasing his Darth Maul Quake 2 player model today. This is a model many have anxiously awaited since the release of the new Star Wars film. It is now available from their Quake 2 Player Model Archive. Be careful with the light saber!

red_arrow.gif (145 bytes)TIE Fighter Review -CaliGirl@ 5:51 pm

Computer Gaming Review has a review that takes a look back at TIE Fighter. Here is an excerpt:

The graphics were, at the time, simply amazing. It's astounding to compare TIE Fighter and the latest game in the series, X-Wing Alliance. The resolution is higher, the lighting effects are vastly superior and the cockpits are actually believable. But the heart of it, the ships, are surprisingly unchanged. Both games look like space combat should look. Descent: FreeSpace and the latest in the Wing Commander series look flashier, but they don't necessarily look better.

red_arrow.gif (145 bytes)M.I.B. Skin Pack v1.0 -CaliGirl@ 1:59 pm

Matt Kade and BelIblis from Duty Calls have just released the Men in Black Skin pack version 1.0.  The Skin Pack consists of Kay, Jay, Zed, and Dee. In the future we may add more skins. Please email them your comments.

red_arrow.gif (145 bytes)Headlines From TFN -CaliGirl@ 3:29 pm EDT

Gaming Scene

red_arrow.gif (145 bytes)Infernal Machine Quickie -Cali@ 7:33 pm

3DGN has a Quickie on Lucasarts' Indiana Jones and the Infernal Machine. Here is an excerpt:

The graphics are really impressive. The game is loosely based on the Jedi Knight engine, though more than 80% of the code was designed specifically for it. It will be hardware only, featuring 16-bit graphics. Each of the environments is amazingly realistic, and the models are impressive as well.

red_arrow.gif (145 bytes)Interloop .Plan Update -CaliGirl@ 12:41 pm

Rob "Interloop" Huebner has updated his .plan with talk about using textures for dynamic lights.

red_arrow.gif (145 bytes)Vampire Video Preview -CaliGirl@ 12:41 pm

Blue's has news about ZDTV having a RealPlayer Vampire: The Masquerade preview online. It gives you a glimpse of this upcoming RPG from Nihilistic.

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