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The IFD Counter -- 60,000, here we come!

Jedi Knight Force Powers

Air Jump

Use Force Jump while in the air.

Juxtapose

Force Crush and Rip

Updated versino of Force Crush. Also has modification for Force Rip, making it compatible for multiplay.

gr00v3ux

Force Feed

This patch adds a new feature to the Force Grip Power: For every pulse of your grip, you will receive 5 points of health. You actually "feed" on your opponent's health, hence the name of this power. Great for multiplayer, now the Dark Jedi's have a way of healing themselves too!

Carlos Perez

Force Find

Force Find lets you find powers, enemies, etc... You activate and it finds things at any distance and puts those circles around that you normally see in pull, grip, etc... It replaces force seeing. It's really simple and the best part is that it finds people even if they are inivisible.

Peter McCormick

Force Freeze

I've updated the VERY glitchy "Force Freeze" power I created a few weeks ago, and here it is GLITCHLESS. Thorough testing was performed with this patch until it was perfect.

Carlos Perez

Force Illusion

here's a new patch I've created, and I believe its the first of its type! The specs below...This Force Power adds a feature noticeably absent in the final versino of Jedi Knight. It creats an optical illusion of yourself to confuse your opponent. Excellent in MultiPlayer and RADICAL in CTF. It will also make you invisible for 3.5 seconds so you can easily escape your enemies.

Carlos Perez 

Force Levitate

Here's a new Force power I created. It allows you to levitate other players as well as objects. Hope you enjoy it as much as I did.

Rishka

Force Point of View

Attached is a new force power, known as Force Point of View, or Force POV. This new power replaces Force Blinding and lets the player use the force to see through eyes of his victim. Its pretty neat in SP and MP.

Max

Force Repel

New Force Power. Repel yourself and objects fired your way with this new force.

Brian Taylor

Human Dynamo

hey look this may seem like a strange power, but I call it the human dynamo keeps blasting lightning till the cows come hom. To get it to work, you just have to isntall the patch this is the tricky part. You have to have all the darkside powers be sithlord or uber jedi then just hit force lightning but keep it held down and at the same time press force throw and it just stays on till lightning is activated again. It also modifies all the powers and gets the mana back faster.

Ulic_Qel_Droma

Light Side Powerup

Here is a patch I made for the lightside. it is gobbed, and has a readme.
Description: Here are the new things added/changed to the lightside(apprentice):
Heal - Less mana
Persuasion - Lasts longer, and can be turned off once on
Blinding - Turns on the person's field light. Makes him more noticeable
Master-Lords - They don't need fieldlights
Absorb - Casts a glow, and can be turned off. (Don't want to be seen?)
Protection - Casts a glow, lasts longer, and can be turned off.

DeptPlayer

Super Force

This patch edits all the force pwoers making them more powerful. It also makes you get your mana back faster.

Max

Weapon/Force Pack

A weapon pack that contains the following:

1 Levitation Belt (replaces IR Goggles)
2 Super Wookie Fists (replaces 1)
1 Super Powerful Bryar Pistol (replaces 2)
30 Nuclear Grenades (replaces 4)
1 DEVASTATOR Missile Launcher (replaces 5)
1 Electro Shocker (replaces 6)
1 Ion Powered Nuclear Missile Launcher (replaces 7)
30 Fusion Mines (replaces 8)
1 Magnetically Sealed Anti-Matter Launcher (replaces 9)
1 Custom Built Super Saber (replaces 0)
1 Jet Pack (assign a key)
1 Flame Thrower (assign a key)
1 Motion Sensor (replaces Force Seeing)
1 More Powerful Nuclear Fission-Fusion Missile Launcher (Replaces Force Blinding OR Lightning)
14 (+ or -) Souped-Up Force Powers (You know What These Replace!)

Master Fett

 

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