SAN RAFAEL, Calif. – April 3, 2003 -- Continuing the epic legacy of the critically and commercially acclaimed Jedi Knight action game series, LucasArts, a Lucasfilm Ltd. company, announces Star Wars Jedi Knight: Jedi Academy for Windows PC and the Xbox™ video game system from Microsoft. Expected for release fall 2003, this latest chapter in one of interactive entertainment's most celebrated game series extends the partnership between LucasArts and Activision, Inc. (Nasdaq: ATVI), through its developer Raven Software.
Star Wars Jedi Knight: Jedi Academy is the follow up to Star Wars® Jedi Knight® II: Jedi Outcast™, the best selling premium priced PC game in America, United Kingdom, and Germany upon initial release in 2002.
Star Wars Jedi Knight: Jedi Academy is a dynamic single and multiplayer action experience featuring an all-new epic story. Players are immersed in the role of apprentice at Luke Skywalker's Jedi Academy where they learn the power – and danger – of the Force. Amidst a multitude of complex and richly detailed Star Wars environments, including twice as many unique locales as those in Star Wars Jedi Outcast, players face a variety of powerful and insidious enemies.
For the first time in a Jedi Knight series game, Star Wars Jedi Knight: Jedi Academy allows players to create and customize their own characters by choosing various characteristics including species, gender, clothing, and physical attributes such as hair and facial features. In addition, players can create a custom lightsaber, selecting from hilt and blade color. As apprentices progress in their training, different lightsabers will become available, such as the double-bladed lightsaber or dual lightsabers.
"With the overwhelming success and critical acclaim of Star Wars Jedi Outcast, continuing an alliance with Activision and Raven Software was a clear and very easy decision," says Simon Jeffery, president of LucasArts. "As they did with its best selling predecessor, Raven will bring to Star Wars Jedi Knight: Jedi Academy innovative, dynamic, and challenging game play that honors the well-respected legacy of the series."
Star Wars Jedi Knight: Jedi Academy begins shortly after the conclusion of events in Star Wars Jedi Outcast. Players create a Jedi apprentice character and join the Jedi Academy on Yavin 4 to learn the ways of the Force under the tutelage of Luke Skywalker and Kyle Katarn. While the young apprentice embarks on various missions to hone their skills and abilities, a mysterious group is discovered creating havoc throughout the galaxy. Until order is restored, the fate of the Jedi Academy – and the future of the Star Wars galaxy itself – hangs precariously in the balance.
While players will be able to accomplish more by using the lightsaber in Star Wars Jedi Knight: Jedi Academy, they also will have a variety of weapons - new and old - at their disposal including a blaster, blaster rifle, Wookiee bowcaster, Imperial repeater, and a Destructive Electro-Magnetic Pulse gun.
A unique level selection system allows players to choose their own path through the game as well as the missions they undertake to improve their Jedi skills. The game will add new multiplayer modes and bring back the most popular modes from Star Wars Jedi Outcast.
Star Wars Jedi Knight: Jedi Academy will be published and distributed by LucasArts in North America. Activision will publish and distribute the game in all other territories worldwide.
LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems and PC. Based in San Rafael, Calif., as well as on the Internet at www.lucasarts.com, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company.
Lucasfilm Ltd. is one of the world's leading film and entertainment companies. Founded by George Lucas in 1971, it is a privately held, fully integrated entertainment company. In addition to its motion-picture and television production operations, the company's global activities include Industrial Light & Magic and Skywalker Sound, serving the digital needs of the entertainment industry for visual-effects and audio post-production, and Lucas Licensing, which manages the global merchandising activities for Lucasfilm's entertainment properties. Additionally, Lucas Online creates Internet-based content for Lucasfilm's entertainment properties and businesses. Lucasfilm's motion-picture productions include five of the 20 biggest box-office hits of all time and have received 19 Oscars and 53 Academy Award nominations. Lucasfilm's television projects have won 12 Emmy Awards. Lucasfilm Ltd. is headquartered in San Rafael, Calif.
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